Basic Keybind Setup

We provide preconfigured default profiles which can be enabled in-game, choose one of the following links to get started:

                                                     Star Citizen or Elite Dangerous

Advanced Keybind Setup

The guides linked above offer the quickest and easiest way to start using GameGlass and are based off of game defaults. If you've already heavily customized your binds in-game and would rather configure GameGlass to send those same commands then this guide is for you.

From the GameGlass Host software on your PC, go to the Keybind Setup tab, select your game and click on customize binds, from here you will see a full list of the GameGlass defaults and can make the changes you desire.

Click any keybind field to edit it then press the key or keys you want to use on your keyboard. Once finished click save and
the binding is ready to use. You may enter either one modifier and an additional key or three standard keys in the creation of your bind. If you mess up and need to return back to the default for any reason simply click the field again and press reset to reset only that individual key. If you want to reset the entire game's profile to defaults then choose the rest option near the top right of the interface instead.

Double tap is used by some defaults in Star Citizen, generally speaking this is not a feature you will want to enable for complex binds as it will send the full contents of that binding twice in rapid succession but the option is made available if you should like to make use of it in certain cases.

GameGlass can be set to launch with Windows from the settings tab, you may also choose to start the GG software minimized. These are both disabled by default.

You can also choose a new location for the storage of any screenshots you take with GameGlass, this directory will then open up when you click the screenshots tab on the left.

Finally in the rare chance that you've moved your Elite Dangerous log/player journal folder away from the default location you can change the log path to match. Do not attempt to modify this path for any other reason or game-state data will no longer function.